Rotating globes and spheres have become a recurring element in the world of motion graphics, whether we are showing the connectivity of a device, the range of a device or transporting goods across the world. In this tutorial, check out how to create a globe using after effects and a couple effects to add some roundness to your globe and also how to add in some location trackers.
This is the inspiration for this project.
I was looking around on motion served and came across the project Cinematics, by Pier Paolo. A very unique and simplistic style for iconic movie characters, but what stuck out to me was his flat rotating character with 3D elements. I assumed he the project was created in After Effects so I set out to see if I could break the project down and recreate it.
I needed some expressions for the project, so I jumped over to motion script and everyone dies films to get an expression for orientation for one axis and also some expressions for rigging up a character in After Effects. The character is a bit of a work in progress, but there will be more to come!
Type in After Effects has a lot of options even when using masks and paths, not only for static designs but also options for animation. From creating smooth animations to using hold frames and replicating a stop motion effect too.
There is a big difference between masks and shape layers, each providing their own unique attributes to your projects. Shape Layers have adjustable values and masks don’t have any that are visible. However, when making a mask there are keyboard shortcuts to use to adjust variable attributes of your masks.
Extending an image sequence is something that can be useful when needing to add some time to shots if needed, in this video you can see how to extend image sequences in after effects using time remapping. You can use this technique with render passes from various 3D programs as well.
In After Effects there are several ways for you to reveal, wipe and animate text, logos and various elements. In this tutorial, I go through some of the ways you animate text and objects on and some of the pros and cons of each way and how they behave if you need to complete revisions.
Plug ins are part of our everyday tool set. Trapcode has developed a plug in that gives you similar effects as a reflection dome or sky object in 3D programs. In this video we will take a look at this plug in and see how it works and how it can fit into your workflow. You can check out more of Red Giants plug ins at their website redgiant.com
Coming from a traditional animation background, the appeal of hand drawn animation is something that I will always enjoy watching. There are projects that a stylized hand drawn effect can come in handy on and be fun to work with as well. Watch this to learn how to create hand written type, and some of the effects that can be used when creating hand drawn elements.
Working with layered type can be tricky sometimes, especially if you want to create more custom and interesting looks. By linking up the source text attribute, you can control layered text with one master text layer. Check out the video to learn more and to also see some of the pitfalls when working with this set up to avoid them in your project.
Camera Shakes are a great way to add some impact to your scenes and give not only your scene but objects a sense of weight as well. Learn how to combine the wiggle expression with sliders to gain control of your camera.